Sorry everybody, I know I fell a little bit behind. After receiving some feedback from my capstone professors I decided it was time to do some more iteration; take a step back and start over again. This past week I decided to play some word games. My professor gave me feedback saying I needed to think more of the mechanic or theme we have and think hard about what defines that theme/mechanic. This past week I spent time doing that.
In my previous Creativity and conceptual development class we were taught to use word association as a method of coming up with new ideas. It is very simple to do but will help you come up with new and innovative mechanics or ideas that will help strengthen your current mechanic or maybe even allow you to find a new one. I sat for hours coming up with lists and lists of the first word I thought of or first phrase I thought of when I was thinking of my mechanic/theme. I did this for each idea we had; in the end I ended up with a bunch of lists with so many random words I couldn't even remember where some of these things came from.
From that point I went through each list narrowing down which ones seemed like something that could be conceivable whether it be in audio or a main gameplay mechanic. If it could somehow fit I kept it. I did this once again for each list and then narrowed them all down one more time. At that point I had three page long lists of ideas that could work for my mechanics/themes.
You can sit and sit trying to come up with ideas but once you write them down and really lay it all out, that is when the gems come to you. That is when the true iteration begins.
Talk to you soon gents!
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